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Friday, December 31, 2010

I/O and core namespace implemented

the following namespaces and classes implemented:

  • I/O
    • keyboad 
    • mouse
    • joystick (windows only)
    • VFS (Virtual File System) with archiving support
  •  core
    • String (UTF-16 based string class with UTF-8 and ASCII support)
    • Functores (at now I'm use Boost)
    • Timer
    • Profiler
    • and ...
I also wrote some basic class like as window and a Basic OpenGL 2 renderer for test purpose


and first rendered triangle with engine:
dge under Linux (ubuntu) 





dge under Windows 7

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