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Showing posts with label glew. Show all posts
Showing posts with label glew. Show all posts

Saturday, July 24, 2010

glew bug in OpenGL 2,4 and solution

glew is my favorite library for loading OpenGL extensions; but for new way in OpenGL 3 and 4 for listing extensions it fails to initialize and detecting them. so i can't use it in my game engine. Geeks3D news:

http://www.geeks3d.com/20100721.../

today, i saw Geeks3D put some codes for solving this problem:

http://www.geeks3d.com/20100722/tips-how-to-get-the-list-of-the-opengl-extensions-with-a-core-profile/

enjoy it :)