glew is my favorite library for loading OpenGL extensions; but for new way in OpenGL 3 and 4 for listing extensions it fails to initialize and detecting them. so i can't use it in my game engine. Geeks3D news:
http://www.geeks3d.com/20100721.../
today, i saw Geeks3D put some codes for solving this problem:
http://www.geeks3d.com/20100722/tips-how-to-get-the-list-of-the-opengl-extensions-with-a-core-profile/
enjoy it :)
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